Read book Will Mcgugan - Beginning Python Games Development : With Pygame in PDF, FB2, MOBI
9781484209714 English 1484209710 Beginning Python Games Development, Second Edition provides you with an introductory resource for learning how to create compelling games using the open source Python programming language and the Pygame games development library. Authored by industry veteran and Python expert Will McGugan, you are treated to a comprehensive, practical introduction to games development using these popular technologies. You can also capitalize upon numerous tips and tricks the author has accumulated over his career creating games for some of the world's largest gaming developers. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game authored by video game industry veteran and Python expert Will McGugan, who has worked with several leading games development companies on several high-profile projects., Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers., Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, Second Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers. What you'll learn How to use PyGame with Python for game development How to create visuals; do event handling; and more How to do 3D game development using Python How to add media elements How to create visually dynamic backgrounds by integrating some OpenGL and more into your Python-based game How to build a game project step by step Who this book is for This book is for Python coders wanting to learn how to build their first games. Game developers who may be new to Python and PyGame can use this book; a Python primer is included. Table of Contents 1. Introducing Python 2. Exploring Python 3. Introducing Pygame 4. Creating Visuals 5. Making Things Move 6. Accepting User Input 7. Take Me to Your Leader 8. Moving into the Third Dimension 9. Exploring the Third Dimension 10. Making Things Go Boom 11. Lights, Camera, Action! 12. Setting the Scene with OpenGL Appendix A: Game Object Reference Appendix B: Packaging Your Game
9781484209714 English 1484209710 Beginning Python Games Development, Second Edition provides you with an introductory resource for learning how to create compelling games using the open source Python programming language and the Pygame games development library. Authored by industry veteran and Python expert Will McGugan, you are treated to a comprehensive, practical introduction to games development using these popular technologies. You can also capitalize upon numerous tips and tricks the author has accumulated over his career creating games for some of the world's largest gaming developers. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game authored by video game industry veteran and Python expert Will McGugan, who has worked with several leading games development companies on several high-profile projects., Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game.In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers., Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, Second Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers. What you'll learn How to use PyGame with Python for game development How to create visuals; do event handling; and more How to do 3D game development using Python How to add media elements How to create visually dynamic backgrounds by integrating some OpenGL and more into your Python-based game How to build a game project step by step Who this book is for This book is for Python coders wanting to learn how to build their first games. Game developers who may be new to Python and PyGame can use this book; a Python primer is included. Table of Contents 1. Introducing Python 2. Exploring Python 3. Introducing Pygame 4. Creating Visuals 5. Making Things Move 6. Accepting User Input 7. Take Me to Your Leader 8. Moving into the Third Dimension 9. Exploring the Third Dimension 10. Making Things Go Boom 11. Lights, Camera, Action! 12. Setting the Scene with OpenGL Appendix A: Game Object Reference Appendix B: Packaging Your Game